Sunday, July 24, 2011

Experiment with Toon Shader


My experience with the Toon Shader within Unity hasn't been the most pleasant. I decided to look up ways to simulate this through exterior means. Here's pretty much the idea I had for what the game's objects will possess. I intend for simple colors, dark outlines and an overall 'drawn' look to the game.

I have yet to try to import this to Unity.


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