Here is a page dedicated to my time at South Bank's Griffith University studying my Degree in a Bachelor of Games Design. Its been three long years but the knowledge I gained was more than I could have ever hoped for. Below are links which detail my assessments and experiments of my time during the course. Eventually it will be placed in chronological order but for now, enjoy the links.
*Be warned - You may have to download and install Unity Web Player
Year 1 - Semester 1
Game 2 - Slicer Panda *Requires Java
Description: A game created using Processing. Essentially a panda is trying to protect its forest critters from poachers whilst gaining powers by slicing bamboo.
http://dl.dropbox.com/u/1981401/Panda%20Slicer.rar
Game 3 - Cloud Wars * Requires Java
Description: A game created using Processing. Essentially the main character is a cloud and tries to combat storm clouds in order to survive for as long as possible.
http://dl.dropbox.com/u/1981401/Cloud%20Wars.rar
Year 1 - Semester 2
Flash Animation - Chance!
Description: A 30 Second flash music video for an extracted part of a song called "Chance!" by Uverworld
http://dl.dropbox.com/u/1981401/Chance%21.swf
Year 2 - Semester 1
Data Virus - Demo - Flash Project 2
Description: Essentially its a platformer created in Flash. The Goal of the game is to collect the data pieces around the system in order to bypass the firewalls. My first flash game.
http://dl.dropbox.com/u/1981401/Data_Virus.swf
Raging Rhino - Alpha Game - Flash Final Project
Description: Essentially the game details the adventure of a really, really angry Rhino which decided that its had enough. So it decides to rampage through a village of tribesman all the while smashing through fences, flipping up houses, dodging under snake trees and sliding through oil spills. See how far you can get or how fast you can get to the end!
http://dl.dropbox.com/u/1981401/Rhino_Game.swf
OR
http://www.newgrounds.com/dump/item/e51c657bb1e83f11a963979f7f333ab4
Year 2 - Semester 2
Turret and Cubes - 3 Interactions Test *
Description: Essentially a test of using Unity and creating 3 forms of interactions. The Three being the Console which controls the cube, the orb to the side which allows the player to teleport and the turret which destroys everything within its range.
http://dl.dropbox.com/u/1981401/WebPlayer.html
Year 3 - Semester 1
View Tags with "Wreckless Conduct"
Demo of Pre-Alpha work on Car Customization coming soon.
Year 3 - Semester 2
View Tags with "Red Red Dragon"
Pre-Alpha - Tutorial Level - The Cave
Description: Essentially the tutorial level as it is right now, ready for you to have a go. There's still a lot that needs to be done (models,code etc) but here it is. This link will update every once in a while....
http://dl.dropbox.com/u/1981401/Red%20Red%20Dragon/WebPlayer.html
Alpha Stage Tutorial Level - The Cave - 21st of September 2011
Description: The Tutorial with nearly all of its assets for the tutorial in-game. There's still a great deal of balancing, fixing and adding to be done but its at a point that's acceptable. Enjoy:
http://dl.dropbox.com/u/1981401/RedRedDragon/RedRedDragon.html
48 Hour Game Making Challenge
2009
3rd Place:- Team Sick Fish - http://making-games.net/48/?page_id=1081