Tuesday, March 8, 2011

Wreckless Conduct: Week 3

Tasks Completed Week 2:

  • Created very basic HUD system - Linked up all of the required variables to change with the HUD.
  • Tweaked the Pedestrians so they now run way in fear on the paths unless the thing they are running from are awfully close.
  • Tweaked the Pedestrians so they always spawn at a 'way point' this allows for an efficient method of spawning, especially in a city environment.
  • Created the Speedometer which has a dial which detects the speed and a pip pattern which detects the RPM
  • Created the Bonus Point system which allows the player to get extra points by achieving specific goals. ETC Killing 5 pedestrians in a small time frame grants the place a 'Penta Kill'
Below are a bunch of Videos Demonstrating these aspects:

HUD_System and Pedestrians:

Bonus Effects:


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