Monday, August 1, 2011

The Game's Appearance Now + Update


After some suggestions and readings on the shoot 'em up as a whole, its come to my attention that 'randomizing' the appearance and enemies may not be the wisest choice. The concept of the game having to be memorized as a feature of the game is intriguing and surprisingly frustrating.
Now the game's spawn system has been revamped, now allowing the player to be able to memorize where the enemies will come from and in which order. However this also made the game too easy, hence an upgrade of the system needs to be done.

Also, I have gained a certain fondness of combining 2D graphics with 3D Graphics and have tried to implement it as much within the game as possible. Evidence can be seen with the smoke and 'flame-particles' from the previous post, as well as the 'fire' the dragon fires out in the image below.

Oh, the image below shows where the game at as of now - visually. Enjoy:

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