![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgj-uc6-bFnD-jDuCX3rsh1Qml1udHU5K2XdjQMRgVyKkn_uvJNqkdBORlhgzmh8a6TCeLLjMF-3wxVhkJSaZVJGA8h1ZuXzXhRvJx58wDwjd8kzYyB4ScvIG9pY9sSrgN8WTYIk5PrlhM/s400/Example_Of_Toon.png)
My experience with the Toon Shader within Unity hasn't been the most pleasant. I decided to look up ways to simulate this through exterior means. Here's pretty much the idea I had for what the game's objects will possess. I intend for simple colors, dark outlines and an overall 'drawn' look to the game.
I have yet to try to import this to Unity.
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