As a group we agreed that the game mechanic of 'racing' was not what the game is about, instead we decided to focus on the destruction aspect of the game. With that in mind, certain aspects of the game were required and these three weeks hopefully we will accomplish those goals. The goals are as follows:
Yena: Environment design, level design and modelling/texturing
Bree: Pedestrian modelling and animating
Dominicus: Enemy A.I
Me: Car Customization
My Task, in detail, is allowing the player to customize their own unique vehicle by purchasing different weapons/devices within a 'Machine Shop'. My task is to also create the scripts involves with the 'pits' which allow the repair of their vehicles.
Images and whatnot will appear later
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